Other Route
An interactive app that passively challenges negative thoughts
Context
Research indicates that the fear of failure can be developed early in one's life and have significant impacts on how one defines their worth.
The Other Route is an interactive app aimed at adolescents to help them passively challenge their negative thoughts associated with the fear of failure. Players are tasked with restoring the environment of a mysterious forest by collecting “Worth" who containing negative thoughts or an associated positive thoughts.
The game is not about winning or losing but rather exploring, evoking reflection in the player as they restore the environments around them and connect the game with their own life experience.The experementative project combines a wide array of my skills from branding design, UI/UX, 3D design and newly learned skills on Unity.
Field: Self-Help, App Game
Role: Brand Identity, Interaction, Research, UI/UX, 3D Design, Game Design



App Interaction
Collecting Worth
Heal the forest by collecting “Worth” and uncover the thoughts that linger.



Achievments

App Interaction
Restore Environments
Hand in the collected Worth and restore the surrounding environment.


App Interaction
Revisit Your Journey
Review the thoughts collected on the journey and reflect on what you learned.